Lords Of The Fallen Review: Stunning And Powerful Gameplay

Lords of the Fallen

Even with its performance issues and weak enemies, Lords of the Fallen is an amazing souls-like game with a fascinating dual-realities concept.

 

 

Lords of the Fallen – Overview

Even though it was among the first to boldly attempt to recreate FromSoftware’s lightning in a bottle, the 2014 original Lords of the Fallen fell short of expectations. There’s probably never been a better moment for a sequel to take a go at it than now, over ten years later, and a million soul-like imitators later.

Thankfully, this new, confusingly identically named Lords of the Fallen successfully delivers its blow. Its dual reality environment is really fascinating to explore, the build crafting options are varied and intricate, and the combat is so seamless and fulfilling that I’m prepared to overlook all the ways it borrows ideas from other games.

This newest push isn’t quite a death blow due to some rather serious performance issues and glitches, as well as shockingly easy boss battles, but even so, I anticipate to spend a lot more time impaling foes and searching every crevice of its neatly partitioned universe for treasures.

Another game in the action-RPG souls-like genre, Lords of the Fallen has a spooky fantasy background, other people joining you in cooperative or PvP action, and lots of death. It uses the same kind of lethal third-person fighting system, complete with dodge rolls, posture meters, and extreme disrespectful emoting over defeated foes.

There are many references to FromSoftwares’ classics, such as Dark Souls, Demon Souls Remake, just to name a few, but there are also a lot of original elements to look forward to. This includes things like some very awesome tricks involving multiple realities or a mystical light that enables you to literally flay the souls out of your foes.

And look, I know I usually complain about how overly saturated this genre is with new releases when I review one of these things, but it really is worth saying again. These days, there are a number of these games.

Even if playing more of a genre I like isn’t always a negative thing, it may be discouraging to start a new game and feel like I already know how 90% of it will end because everyone is utilizing the same methods and cliches.

For instance, it’s somewhat strange that I can look at a distant pile of boxes and think, “Ah, can’t wait for a monster to leap out from behind those and attack me,” or that I can go into a swamp and know for sure that I’m going to be jumped by animals who try to poison me.

I can no longer remember which game’s healing items are called Estus Flasks, Dragon Hearts, Flasks of Crimson Tears, Pulse Cells, Healing Gourds, and so on and so forth, for all eternity. If any of those names sound familiar to you, prepare for a lot more déjà vu.

 

Fallen Lord’s Lore

If the game name sounds familiar to you too, that’s because it has the same name as the 2014 video game developed by Deck13. However, as the absence of a “2” or any other comparable symbol may imply, this Lords of the Fallen is more of a complete reboot or remake than a sequel.

Although new developer Hexworks only utilized the most fundamental components from the previous version, those who played the original will undoubtedly hear NPCs refer to some familiar setting terms like “The Rhogar” and “Adyr” or see some really cool and familiar sights like the giant outstretched hand from the ground in the distance.

The good thing is that the world feels much more fully realized and the new tale, which is being told with some renovated, dusty sections, is far superior than its predecessor.

Even though the interesting characters, lore, and world building are occasionally overshadowed by a sea of common dark fantasy jargon, there are still plenty of these elements to enjoy as you come across different factions to support or oppose.

Lords of the Fallen clearly takes inspiration from other games in the genre, its most innovative concept is also its greatest one. The ability to switch between two different realms at any moment.

With the use of a magic lantern, you can enter Umbral, a ghostly realm of eerie creatures and grotesque eyes, which sits atop Axiom, the actual world as most people know it. 

You’ll need to traverse both as you go about taking out monsters and pushing scrubs off of cliffs, adding a truly interesting new aspect to the environment’s exploration.

In the real world, you might come across a broken bridge, for instance, but if you dive into Umbral, you can use an organic, gray platform that is only visible and tangible when you enter the eerie world of darkness.

This kind of reminds me of the unsettling plane that Frodo enters when he puts on the ring in ‘Lord of the Rings’, but it’s much more useful and less out of focus.

This mechanic has a significant impact on almost every aspect of Lords of the Fallen, including exploration since each area essentially has two versions, meaning you should play through a section more than once to see what you missed, and combat where normally imperceivable enemies become a serious threat when you enter Umbral.

The ability to interact with the Umbral realm without going inside is even more awesome. All you have to do is hold your handy lamp to have a little portion of it appear in front of you.

By doing this, you can catch a glimpse of what could be concealed on the other side before fully crossing over and do things like walk past physical obstacles that don’t exist in the other world.

Exploration becomes less about getting from point A to point B and more about taking your time, learning about each place, and searching for mysteries as you switch between worlds and use your lamp to illuminate the differences between them.

It’s also fairly amazing because if you are ever killed by the enemy, you will be unintentionally drawn into Umbral, where you will have one final opportunity to live.

You must locate totems buried around this dark environment in order to escape or return to a checkpoint for a break, but the longer you stay, the more formidable foes spawn and pursue you.

 

Gameplay

Unfortunately, Lords of the Fallen has some very significant performance problems when attempting to support its cross-dimensional goals, thus it doesn’t exactly seem to be able to handle them technically. I frequently had stuttering and lost frames, especially after extended sessions.

Every player I played with had the same difficulties, which occasionally caused such severe eye strain that I had to restart my computer in the hopes that things would get better, if only temporarily.

It’s particularly annoying when my co-op buddies get murdered during multiplayer since their game turned into a slideshow and I end myself getting hits that I might have avoided otherwise.

Although I don’t generally complain about performance benchmarks or subpar framerates, these were so constant that I had to deal with them. It was like having a great dinner accompanied with a sharp toothache and a cut on the roof of my mouth. While I hope that these kinds of issues will be resolved soon, it is now hard to overlook such serious issues.

Fortunately, these locations—from the dangerous stairs of a mountain monastery to the flaming ruins of the city of Calrath—remain incredibly entertaining to explore when game’s framerate cooperates.

With intriguing and stunning locations, a ton of mysteries to uncover, and a ton of distinct opponents to take down—one at a time via mini-boss encounters spread over the nearly 40-hour campaign—the level design is among the greatest of the genre in recent memory.

Lords of the Fallen also clearly takes inspiration from the original Dark Souls, particularly in that it makes a concerted effort to link every region of the map to a central hub and offers plenty of chances to find shortcuts and alternate routes. However, this comes at the expense of being irritated by roughly fifteen doors that are locked from the side you’re on approximately once every hour or so.

Even if that dance feels quite traditional at this point, taking down legions of hideous skeleton abominations is a vibrant maelstrom of swords and flails being swung and parried, making it play more fluidly than the great majority of its counterparts.

You can be a swift and accurate Bloodborne guy, a brawny bruiser with a trusty sword and board, or any of a variety of ranged magic users with impressive but generic skills like dousing levels in fire and lava or bestowing upon you and your friends health-regenerating benefits.

You may increase the build crafting variation even more by upgrading your spells, weapons, and equipment by adding runes and other upgrades to give them unique modifications.

One of my favorite things about action-RPGs is how much space there is for replay-ability and a number of different playstyles, especially with nine beginning character classes to pick from (plus four more that can be acquired later).

It’s also wonderful that a lot of the sections you’ll battle your way through are genuinely difficult; they’re frequently populated with elite adversaries that swarm you with powerful blows in cramped spaces where there are plenty of chances to lose your life.

Entering the Umbral world presents a thrilling and exhilarating experience, but it also brings more opponents and danger. The only real problem is that adversaries are as stupid as a sack of hair, which isn’t particularly unusual for the genre, but it’s still funny to watch these ninnies struggle to figure out the geometry of the environment and then stand there while you hit them with lightning balls over and over again.

Your magical lamp and its connection to the parallel Umbral realm are not only fantastic for exploration but also quite helpful in battle. This is mainly because you can use its Soul Flay ability to rip out an enemy’s soul, stopping them in their tracks and giving you plenty of time to deal damage.

If you’re feeling very nasty, you may even cast their soul over a cliff, causing them to plummet to their death when their body eventually catches up. This is a very handy way to get rid of annoying people who would be dumb enough to approach you close to a cliff.

Additionally, certain foes will have near-invincible supernatural protection. The only way to neutralize this protection is to shine your flashlight on a concealed eyeball nearby to destroy it. The awesomeness of the dual-reality shifting feature is brought to light when players find ways to play with it during combat.

Of course, no souls-like would be complete without spectacular boss battles against repulsive monsters, and Lords of the Fallen features some awesome ones, like a monstrous dragon that appears to pursue you throughout your journey and a gigantic crow that tries to bury you in ice.

Unfortunately, they’re not at all difficult, in contrast to the levels that came before them. Death is not common while facing bosses since they all attack you with telegraphed, sluggish moves, and surprisingly adequate health bars.

The basic AI also allows for lots of gaps in the action for healing. A lot of these bouts are relatively ordinary, serving more as a means of introducing a new elite adversary that will also be employed more frequently later on.

 

The Good and Bad

This otherwise fantastic bundle is surrounded by a fair amount of bugs. A few game crashes occurred to me, several awesome combat confrontations were destroyed by adversaries who were immobile in the surroundings, I was unable to execute some button instructions, like blocking, for extended periods of time, and more.

Additionally, there are a few strange non-bug quirks, such as the fact that the loading screen appears each time a player rests at a checkpoint and that Lords of the Fallen occasionally retains the unattractive original Dark Souls energy.

Some of those rough edges become much more apparent while playing with a buddy since it brings in other dubious features, such as the teleportation of co-op partners that happens when they go too far and is followed by a loading screen.

But these loading screens frequently take just enough time for the host to have moved out of view by the time you load back in, which results in an additional loading screen.

The strange absence of any sort of in-world sign guiding you in your friend’s direction also makes it impossible to determine where the host is, making it simple to lose sight of them and get split apart.

However, playing with a buddy is still enjoyable and offers the helping player a ton of resources and equipment along the road, unlike FromSoftware titles that frequently send them back to their own realm after every boss fight. My group and I are eager to revisit some of the locations and adversaries in fresh Game+ based on what I’ve played so far.

There’s fresh mythology, a whole new skill tree to try out, and, of course, more challenging monsters to defeat. It’s unfortunate that none of the boss fights have yet proven very difficult due to the increased level, but the sections in between are still well worth the trip.

 

Final Verdict

Lords of the Fallen is a fantastic souls-like game, and its revolutionary concept of switching between two different worlds to defeat opponents and solve puzzles is a brilliant way to make it stand out from the competition.

Although poor boss battles and a plethora of extremely frustrating technical bugs hamper that notion, amazing explorable locations and excellent buildcrafting more than make up for it. In spite of the obvious glut of action-RPGs out there, if, like me, you can’t get enough of good ones, then this relaunch is well worth your time.

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HP Omen 16 Gaming Laptop Review: Surprisingly Powerful Laptop

HP Omen 16

The HP Omen 16 gaming laptop has a fantastic display and excellent performance in a stylish gaming laptop with a long battery life.

 

SPECS

DISPLAY 16.1-inches IPS Full HD (1920 x 1080) 165Hz
PROCESSOR AMD Ryzen 9 7940HS
GRAPHICS Nvidia GeForce RTX 4070
STORAGE 1TB SSD
MEMORY 16GB DDR5
OS Windows 11 Pro-64
BATTERY 280W Power Supply, 6-Cell 83 WHr Battery, Up to 8hours battery life
INPUT PORTS HDMI, 2x USB 3.2 Type-C, Headphone/Microphone Combo Jack
MISC 802.11ax Wifi, Bluetooth 5.3, Ethernet LAN (RJ-45) connection | Color: Shadow Black

 

PROS

  • Stylish design
  • Good display with acceptable brightness
  • Excellent performance with great graphics
  • Good battery life
  • Decent price

CONS

  • Tends to get warm
  • Mediocre keyboard

 

 

HP Omen 16 Gaming Laptop – Overview

In the market for a reliable gaming laptop at a fair price? Your best option could be the HP Omen 16 gaming laptopWith its Ryzen 9 7940HS and RTX 4070 components, the Omen 16 delivers a potent combination. Complete the package with a respectable 16.1-inch display and long-lasting battery. What then is the catch? Although it has a poor keyboard and can become a little warm, its biggest flaw is that it doesn’t really shine in any one area. It isn’t a star, but it is okay overall.

Over the years, Omen laptops have seen several redesigns. In 2023, HP decided for a very understated style. Choosing to move away from the busier or more gaudy styles of the previous ten years, it’s a contemporary and appropriate option for the laptop market today.

The HP Omen 16 gaming laptop of today is a sleek slab with a hint of metallic sheen. Although the official color is Mica Silver, which is a dark gray, it is also available in black and white, both of which have a sleek appearance. The logo, which has a straightforward reflecting diamond above the Omen name and an overall rather clean design, is even more appealing than previous iterations.

Though it doesn’t have an overly large footprint, the Omen 16 is still far from the lightest gaming laptop available at 16 inches. The Omen 16 weighs 5.3 pounds (2,4 kg). The laptop feels heavier, maybe due to its density, but the entire set is somewhat portable when required. 

There’s no shortage of space for productivity and gaming with the 16-inch display. Especially in midrange to high-end gaming laptops, it’s been popular over the past year and offers a pleasant halfway ground between 15.6- and 17.3-inch computers. For people who like to shift their gaming laptops sometimes, the Omen’s medium weight and thin design make it a good option.

 

 

The display specs are really simple. It combines a 144Hz refresh rate with full HD (1,920 by 1,080-pixel) resolution, which is virtually the standard for contemporary gaming systems. This is a significant improvement over the typical 60Hz refresh rate of consumer laptops, and playing games at high frame rates is easier with the 1080p resolution.

At this price, it’s understandable to be dissatisfied that the screen only goes as far as full HD, or at the very least, that the refresh rate maximum isn’t greater. Other Omen 16 variants with a refresh rate of 165 Hz or 1440p are available from HP.

Nevertheless, 1080p gaming works well at 144Hz, which puts the pricing closer to the center of the market than the upper end. Although nothing special, the display quality is adequate in terms of sharpness, brightness, and color.

The remainder of the structure is typical. While there’s nothing really wrong with the keyboard, it’s also not very gratifying. The keys aren’t precisely mushy, but they also don’t provide much feedback. The touchpad, however, is spacious but has a shoddy feel about it. These comparatively little components, which make more sense in the base model than in more expensive variants, presumably aid in lowering the price.

Connectivity is one area where the Omen 16 shines. There are a few ports on each flank, and a few more around the back.

A USB Type-A (5Gbps) port, an Ethernet port, and a headphone jack are located on the left side, while two more 5Gbps USB-A ports are located on the right. The power connector, two 10Gbps USB Type-C ports with power supply, and an HDMI monitor port are located on the back.

Overall, the HP Omen 16 gaming laptop comes with midrange specs that is reflected according to the price. Let’s see in more detail what this midrange gaming laptop is all about.   

 

Design

Once more, the Omen 16 has a sophisticated appearance thanks to its velvety black finish and glossy black Omen logo. The inside is simple black, with a keyboard typeface and 16 logo that seem a touch too gamey. Although the display’s bezels are rather narrow, there is still space at the top for a camera and privacy shutter.

The HP Omen 16 measures 14.5 x 10.2 x 0.9 inches and weighs 5.4 pounds. Like its twin, the keys aren’t clicky; rather, they seem a little spongy and tiny, although they are sufficiently spaced. Although the absence of texture on the keys initially confused me, it wasn’t that horrible after I got used to it.

 

 

The keys could need more feedback, though. The WASD keys are located in one of the four key illumination zones on the Omen 16. The Light Studio is located in the Omen Game Hub, but you’ll need to install it because it’s not already there. You may then alter your lighting profile from there.

The HP Omen 16 has ports all over it. Two Thunderbolt 4 connectors and a headphone jack are located on the device’s left side, while one USB Type-A port is located on its right side. The power jack, an Ethernet connector, an HDMI port, and one USB Type-A port are all located on the rear of the Omen. If theses are not enough, you can always get a USB Hub. 

Bottomline. The HP Omen 16 gaming laptop comes with a stylish design. It’s not that heavy, has a sufficient number of input ports, and comes with a backlit keyboard that may take awhile to get used to. 

 

Display

You have enough of workspace for gaming and working on the 16.1-inch display. It’s a popular size that falls between 15.6- and 17.3-inch computers, and it’s notably common in mid-range to high-end gaming laptops.

The Omen 16 is a good compromise for individuals who wish to move their gaming laptops at least sometimes given its thin design and middleweight weight.

The Omen 16’s display features full HD (1,920 by 1,080-pixel) resolution and a 165Hz refresh rate, which is virtually the standard for contemporary gaming systems. The latter is a notable improvement above the typical 60Hz refresh rate of consumer laptops, and the 1080p resolution is easier to run games at high frame rates.

At this price, it’s reasonable to be dissatisfied that the screen’s resolution is limited to full HD, or at the very least, that the refresh rate maximum isn’t greater. Other Omen 16 models with 1440p resolution are available from HP.

The pricing is kept in the center rather than at the top end of the market since 165Hz is still a good match for 1080p gaming. Although the display quality isn’t exceptional, it is sufficient in terms of sharpness, brightness, and color.

Overall, the display of the HP Omen 16 gaming laptop does the job well but it would be better. It’s detailed, produces great colors and good brightness, and gaming looks and feels awesome, but 1080p feels standard, and this is not a cheap gaming laptop.    

 

Performance

With its powerful AMD Ryzen 9 7940HS CPU and Nvidia GeForce RTX 4070 GPU, the Omen 16 is powered by a unique combination that is hard to find in other modern devices.

Even while the comparatively meager 16 GB of RAM and the rather modest 512-GB SSD support these components, you may at least more easily update those parts if you want additional memory.

 

 

Performance is just amazing. I tested the Omen 16 against almost every benchmark, and it handily outperformed the competition in every one of them, with the only close call being a narrowly missed score on the VRMark Orange Room test, where it just missed the high standard established by other laptops such as the HP Envy 16. 

The system performed 2 to 30% better on everything else, and it even surprised me by demonstrating battery life of almost 8 hours while testing full-screen YouTube playing. That’s a huge boost because while testing gaming rigs in the last few years, including earlier Omen models, I was fortunate enough to get two hours of runtime.

Overall, the performance of the HP Omen 16 gaming laptop is impressive. For daily use its works very well, for gaming it also performs well but with a short battery capacity. It’s best that it’s plugged in for longer gaming sessions.   

 

Battery Life

Thanks to its 83Wh battery, the HP Omen 16 has good battery life. In this category, the majority of gaming laptops are powered by 70–80 watts, which gives the Omen the advantage. Exact run times will be greatly influenced by workload and screen brightness.

All of our measurements were made with the brightness at 50%. On medium settings, we were able to attain 10.75 hours of idle runtime, 6 hours of movie playback, and 78 minutes of gaming. Very good figures for a gaming laptop.

 

Other Features

It’s not terrible, which is impressive for a little 1080p laptop webcam. The test photo from the Omen 16 did a really good job of capturing the hues in my face and clothing, emphasizing my pinkish skin tone and blue shirt.

However, the open window and the weak contrast caused my whole background to be blown out. The image was clear enough to show each of my head’s individual curls.

The HP Omen 16 had strong audio when using a pair of Bang & Olufsen speakers, however occasionally the crucial noises were missed. I turned up Kami Kehoe’s “SLEEP WHEN IM DEAD,” and the song’s opening vocals exploded through the speakers with a powerful punch.

The drums were heavy and the electric guitar was bright, but every now and then the two would blend together in the tune. The voices, however, were clear and prominent throughout.

The conversation and oncoming cars were audibly loud and clear in Cyberpunk 2077. However, occasionally the background music would drown out the conversation, so you would need to change the settings and experiment with sound mixing.

It didn’t sound as thick and weighty as I would have liked it to when I fired my shotgun at the attackers above. Instead, the sound was metallic yet hollow.

It may get hot so be careful where you put it. After playing for 15 minutes, the bottom reached 114 degrees Fahrenheit. The center of the touchpad and keyboard were each at an angle of 75 degrees.

The frightening statistic, however, is the far-rear underside, which measures 133 degrees. When not used for gaming, we have observed the bottom to be 95 degrees, the keyboard to be 89 degrees, and the touchpad to be 80 degrees.

 

Verdict

The HP Omen 16 gaming laptop isn’t the best gaming laptop in the market right now. However, rather focusing on its drawbacks such as the mediocre keyboard and its tendency to overheat in less than ideal locations, the HP Omen 16 is a good gaming laptop overall and well worth the money it currently costs.

If you like the review of the HP Omen 16 gaming laptop, please leave a comment below. If you have any questions to ask, you’re more than welcome to leave one below and I’ll get back to you soonest. It helps with exposure online and motivates us to create more interesting content such as this one in the future.  

After all that, if you’re looking for a decent gaming laptop at a mid-range price than look no further than the HP Omen 16 gaming laptop. Click here to fin out more and to purchase if you desire so.