
Resident Evil Requiem
“It’s short, punchy, and doesn’t waste a single second of your time.“
Check out the new Resident Evil Requiem trailer now!
If you’re anything like me, you’ve probably spent years vacillating between loving the slow-burn terror of the original Resident Evil games and the high-octane, roundhouse-kicking chaos of the later ones. Well, Capcom is finally trying to give us the best of both worlds. In this Resident Evil Requiem Review, we’re diving into why this latest entry might just be the “infectious mutation” the series needed.
Overview
Resident Evil Requiem (which is effectively RE9) is a single player action horror game set in many takes a fascinating approach to its storytelling by splitting the game between two very different protagonists. First, you have Grace Ashcroft, a new face in the Resident Evil series. She’s an FBI analyst who is definitely not a superhero. Her sections are pure, old-school survival horror—think limited ammo, a tiny inventory, and zombies that are actually terrifying characters rather than just cannon fodder.
Then, the game flips the script by bringing back everyone’s favorite hero,” Leon Kennedy. After Grace spends hours creeping through the shadows of the Rhodes Hill Chronic Care Center, Leon arrives to basically turn the place into a John Wick movie. With an array of firearms, and a trusty hatchet instead of a knife, Leon can fight using parries, melee weapons, even enemy weapons. It’s a dual-playthrough system that feels like a modern, polished version of the classic RE2 structure, taking us from the creepy hospital setting all the way back to where the nightmare began: Raccoon City.
Features
Release date: 27th February 2026 Developer/Publisher: Capcom Genres: Survival horror, Action-adventure Platforms: PlayStation 5, Nintendo Switch 2, Xbox Series X/S, Microsoft Windows, GeForce Now Resident Evil Requiem

System Requirements (PC Gamers)
Minimum System Requirements
Recommended System Requirements
What’s So Good
If you’re looking for the best highlights, the game’s biggest win is definitely how it balances two totally different vibes without missing a beat.
The setting of the Rhodes Hill Chronic Care Center is an absolute masterpiece in level design—it’s creepy, expansive, and it honestly gives off major classic RPD vibes in the best way possible. I found myself so terrified especially when I end sneaking into a darker section of this place, then having to flee and hide when I spot a larger, more sinister monster. And yet gain satisfaction knowing that I ditched it, then focus on surviving the hordes of zombies. Â

Another standout feature is the “dual-play style” approach. One minute you’re sneaking around as Grace for that pure, inventory-starved survival horror tension, the next minute you’re cutting loose with Leon’s action-heavy segments. It feels incredibly satisfying and keeps the pace of the game from dragging. Plus, the fact that you can swap between first-person and third-person views on the fly is a huge win for player choice.Â
Throw in some of the most creative boss fights we’ve seen in years and zombies that actually feel like individuals with “echoes” of their past lives, and you’ve got an experience that feels both nostalgic and totally fresh.Â
The Deal Breakers
No game is perfect. This review wouldn’t be complete without touching on the few things that didn’t quite land.
Firstly, the biggest letdown for many is definitely the missing Mercenaries mode; it’s a real bummer not to have that classic arcade-style action available right at launch, especially since the combat itself feels so good.
Second, some players have also pointed out that the game feels a bit “front-loaded” with its scares—Grace’s early chapters are terrifying, but once Leon takes over, the vibe shifts so heavily into action that the horror tension starts to evaporate.

Next, there’s also the issue of technical demands; if you’re playing on PC, be warned that those fancy new Path Tracing features will absolutely hammer your frame rate unless you’re running a top-tier rig.
And lastly, while the boss fights are visually stunning, they can occasionally feel a little systematic, often boiling down to the classic trope of just shooting the glowing weak point until the cutscene kicks in.Â
Final Verdict
Overall, all I can say is that Resident Evil Requiem is an impressive title. It’s exactly what the doctor ordered. It also manages to fix the “identity crisis” the series has been having by simply embracing both sides of its DNA. It’s short, punchy, and doesn’t waste a single second of your time. I thoroughly enjoy is so far, with lots of scary moments, with the new game mechanics such as sharpening the hatchet and the new finishing moves Leon can do, as well as the overall game world design. Â
Whether you’re here for the classic puzzles and “ink ribbon” style stress or you just want to see Leon shoot down a zombie, grab it from the back and execute his one-of-a-kind suplex into the afterlife. You’ll definitely have a blast. It’s a solid 9/10 and a must-play for anyone who calls themselves a fan of the franchise. Grab some green herbs and get ready—it’s a spooky one!
Now let’s hear from you. What’s your overall impression of the game? Does the dual protagonist playthrough work this time around? Have you played the game yet? Let’s talk all things Resident Evil by adding comments here below. And if you want to get this masterpiece than CLICK HERE or the red button above to find out your purchasing options 😀






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